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conftrace_

human-scene interaction

25 papers

HSI

Papers

Dexterous World Models CVPR 2026 Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesis AAAI 2026 FantasyHSI: Video-Generation-Centric 4D Human Synthesis in Any Scene Through a Graph-Based Multi-Agent Framework AAAI 2026 GenHSI: Controllable Generation of Human-Scene Interaction Videos WACV 2026 HSI-GPT2: A Dual-Granularity Large Motion Reasoning Model with Diffusion Refinement for Human-Scene Interaction CVPR 2026 SyncMos: Scalable Motion Synchronisation for Multi-Agent Scene Interaction CVPR 2026 HSI-GPT: A General-Purpose Large Scene-Motion-Language Model for Human Scene Interaction CVPR 2025 SceneMI: Motion In-betweening for Modeling Human-Scene Interaction ICCV 2025 SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation ICCV 2025 TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization CVPR 2025 Scaling Up Dynamic Human-Scene Interaction Modeling CVPR 2024 Unified Human-Scene Interaction via Prompted Chain-of-Contacts ICLR 2024 CIMI4D: A Large Multimodal Climbing Motion Dataset Under Human-Scene Interactions CVPR 2023 DECO: Dense Estimation of 3D Human-Scene Contact In The Wild ICCV 2023 Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments ICCV 2023 Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning ICCV 2023 Placing Human Animations Into 3D Scenes by Learning Interaction- and Geometry-Driven Keyframes WACV 2023 Pose-Guided 3D Human Generation in Indoor Scene AAAI 2023 Putting People in Their Place: Affordance-Aware Human Insertion Into Scenes CVPR 2023 Scene-Aware Egocentric 3D Human Pose Estimation CVPR 2023 Synthesizing Diverse Human Motions in 3D Indoor Scenes ICCV 2023 Capturing and Inferring Dense Full-Body Human-Scene Contact CVPR 2022 Populating 3D Scenes by Learning Human-Scene Interaction CVPR 2021 Stochastic Scene-Aware Motion Prediction ICCV 2021 Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes CVPR 2021