Papers
217 papers found
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Zhiyuan Min, Yawei Luo, Jianwen Sun et al.
GS-Hider: Hiding Messages into 3D Gaussian Splatting
Xuanyu Zhang, Jiarui Meng, Runyi Li et al.
ContextGS : Compact 3D Gaussian Splatting with Anchor Level Context Model
Yufei Wang, Zhihao Li, Lanqing Guo et al.
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
Liang Han, Junsheng Zhou, Yu-Shen Liu et al.
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng et al.
HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting
Qiankun Gao, Jiarui Meng, Chengxiang Wen et al.
3D Gaussian Splatting as Markov Chain Monte Carlo
Shakiba Kheradmand, Daniel Rebain, Gopal Sharma et al.
Variational Multi-scale Representation for Estimating Uncertainty in 3D Gaussian Splatting
Ruiqi Li, Yiu-ming Cheung
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Ruijie Zhu, Yanzhe Liang, Hanzhi Chang et al.
Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set
Wenyuan Zhang, Yu-Shen Liu, Zhizhong Han
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor Scenes
Yunsong Wang, Tianxin Huang, Hanlin Chen et al.
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
Junha Hyung, Susung Hong, Sungwon Hwang et al.
EvHDR-GS: Event-guided HDR Video Reconstruction with 3D Gaussian Splatting
Zehao Chen, Zhan Lu, De Ma et al.
BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
Xiaolu Hou, Mingcheng Li, Dingkang Yang et al.
Motion Decoupled 3D Gaussian Splatting for Dynamic Object Representation
Xiao Hu, Libo Long, Jochen Lang
EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene
Yixiong Huo, Guangfeng Jiang, Hongyang Wei et al.
SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding
Peng Ling, Tiao Tan, Jiaqi Lin et al.
HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation
Wentian Qu, Jiahe Li, Jian Cheng et al.
Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity
Tianqi Shen, Shaohua Liu, Jiaqi Feng et al.
DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input
Qijian Tian, Xin Tan, Yuan Xie et al.
Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting
Zhaojie Zeng, Yuesong Wang, Lili Ju et al.
TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers
Chuanrui Zhang, Yingshuang Zou, Zhuoling Li et al.
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
Simon Niedermayr, Josef Stumpfegger, RĂ¼diger Westermann
COLMAP-Free 3D Gaussian Splatting
Yang Fu, Sifei Liu, Amey Kulkarni et al.
FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
Jiahui Zhang, Fangneng Zhan, Muyu Xu et al.