Papers
191 papers found
Tile-wise vs. Image-wise: Random-Tile Loss and Training Paradigm for Gaussian Splatting
Xiaoyu Zhang, Weihong Pan, Xiaojun Xiang et al.
Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution
Du Chen, Liyi Chen, Zhengqiang Zhang et al.
GSRecon: Efficient Generalizable Gaussian Splatting for Surface Reconstruction from Sparse Views
Hang Yang, Le Hui, Jianjun Qian et al.
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
Jiaxiang Tang, Jiawei Ren, Hang Zhou et al.
SplineGS: Learning Smooth Trajectories in Gaussian Splatting for Dynamic Scene Reconstruction
Jihwan Yoon, Sangbeom Han, Jaeseok Oh et al.
GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering
HONGZE CHEN, Zehong Lin, Jun Zhang
Swift4D: Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene
Jiahao Wu, Rui Peng, Zhiyan Wang et al.
6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
Zhongpai Gao, Benjamin Planche, Meng Zheng et al.
HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction
Shengji Tang, Weicai Ye, Peng Ye et al.
GSDet: Gaussian Splatting for Oriented Object Detection
Zeyu Ding, Jiaqi Zhao, Yong Zhou et al.
2D Gaussian Splatting for Outdoor Scene Decomposition and Relighting
Wei Feng, Kangrui Ye, Qi Zhang et al.
ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction
He Huang, Qi Yang, Mufan Liu et al.
gsplat: An Open-Source Library for Gaussian Splatting
Vickie Ye, Ruilong Li, Justin Kerr et al.
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
Matias Turkulainen, Xuqian Ren, Iaroslav Melekhov et al.
GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling
Victor Rong, Jingxiang Chen, Sherwin Bahmani et al.
UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction
Haoran Wang, Nantheera Anantrasirichai, Fan Zhang et al.
Inpaint360GS: Efficient Object-Aware 3D Inpainting via Gaussian Splatting for 360deg Scenes
Shaoxiang Wang, Shihong Zhang, Christen Millerdurai et al.
LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Captures
Seungoh Han, Jaehoon Jang, Hyunsu Kim et al.
Cross-temporal 3D Gaussian Splatting for Sparse-view Guided Scene Update
Zeyuan An, Yanghang Xiao, Zhiying Leng et al.
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video
Minh-Quan Viet Bui, Jongmin Park, Juan Luis Gonzalez et al.
Vision-Only Gaussian Splatting for Collaborative Semantic Occupancy Prediction
Cheng Chen, Hao Huang, Saurabh Bagchi
HDGS: Hierarchical Dynamic Gaussian Splatting for Urban Driving Scenes
Fudong Ge, Jin Gao, Hanshi Wang et al.
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction
Meiying Gu, Jiawei Zhang, Jiahe Li et al.
Multi-Step Deformable Gaussian Splatting for Dynamic Scene Rendering
Jiaheng Hu, Zhizhong Zhang, Jingyu Gong et al.
GT2-GS: Geometry-aware Texture Transfer for Gaussian Splatting
Wenjie Liu, Zhongliang Liu, Junwei Shu et al.