Papers
191 papers found
DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting
Hyunwoo Park, Gun Ryu, Wonjun Kim
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
Yuanhao Cai, He Zhang, Kai Zhang et al.
STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scene
Hanyu Zhou, Haonan Wang, Haoyue Liu et al.
Gaussian Splatting with Discretized SDF for Relightable Assets
Zuo-Liang Zhu, Jian Yang, Beibei Wang
GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction
Yuhan Xie, Yixi Cai, Yinqiang Zhang et al.
OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting
Atakan Topaloğlu, Kunyi Li, Michael Niemeyer et al.
Evolving Semantic Propagation for Aerial Semantic 3D Gaussian Splatting
Zihan Gao, Lingling Li, Xu Liu et al.
SRSplat: Feed-Forward Super-Resolution Gaussian Splatting from Sparse Multi-View Images
Xinyuan Hu, Changyue Shi, Chuxiao Yang et al.
PINGS-X: Physics-Informed Normalized Gaussian Splatting with Axes Alignment for Efficient Super-Resolution of 4D Flow MRI
Sun Jo, Seok Young Hong, Jinhyun Kim et al.
Variational Multi-scale Representation for Estimating Uncertainty in 3D Gaussian Splatting
Ruiqi Li, Yiu-ming Cheung
Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting
Jiawei Xu, Zexin Fan, Jian Yang et al.
VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction
Ziyue Zhu, Shenlong Wang, Jin Xie et al.
EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering
Toshiya Yura, Ashkan Mirzaei, Igor Gilitschenski
TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splatting
Jianchuan Chen, Jingchuan Hu, Gaige Wang et al.
EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting
Xiaobao Wei, Qingpo Wuwu, Zhongyu Zhao et al.
StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting
Shakiba Kheradmand, Delio Vicini, George Kopanas et al.
ForestSplats: Deformable Transient Field for Gaussian Splatting in the Wild
Wongi Park, Myeongseok Nam, Siwon Kim et al.
DentalGS: Pose-Free 3D Gaussian Splatting from Five Intraoral Images for Novel View Synthesis
Honghao Dai, Yuanfeng Zhou, Guangshun Wei et al.
IE-SRGS: An Internal-External Knowledge Fusion Framework for High-Fidelity 3D Gaussian Splatting Super-Resolution
Xiang Feng, Tieshi Zhong, Shuo Chang et al.
Physics-Informed Deformable Gaussian Splatting: Towards Unified Constitutive Laws for Time-Evolving Material Field
Haoqin Hong, Ding Fan, Fubin Dou et al.
OceanSplat: Object-aware Gaussian Splatting with Trinocular View Consistency for Underwater Scene Reconstruction
Minseong Kweon, Jinsun Park
PATexGS: Perceptual-Adaptive Texture Scheduling for Visual Coherence in Textured Gaussian Splatting
Yuesong Wang, Dounian Ma, Xiaoyu Chen et al.
HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting
Qiankun Gao, Jiarui Meng, Chengxiang Wen et al.
EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene
Yixiong Huo, Guangfeng Jiang, Hongyang Wei et al.
SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs
Guibiao Liao, Qing Li, Zhenyu Bao et al.