Papers
422 papers found
RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting
Qiyu Dai, Xingyu Ni, Qianfan Shen et al.
Geometry Field Splatting with Gaussian Surfels
Kaiwen Jiang, Venkataram Sivaram, Cheng Peng et al.
DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering
Yihao Wang, Marcus Klasson, Matias Turkulainen et al.
Mitigating Ambiguities in 3D Classification with Gaussian Splatting
Ruiqi Zhang, Hao Zhu, Jingyi Zhao et al.
SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving
Su Sun, Cheng Zhao, Zhuoyang Sun et al.
SGSST: Scaling Gaussian Splatting Style Transfer
Bruno Galerne, Jianling Wang, Lara Raad et al.
Gaussian Splatting Feature Fields for (Privacy-Preserving) Visual Localization
Maxime Pietrantoni, Gabriela Csurka, Torsten Sattler
Gaussian Splatting for Efficient Satellite Image Photogrammetry
Luca Savant Aira, Gabriele Facciolo, Thibaud Ehret
UniPre3D: Unified Pre-training of 3D Point Cloud Models with Cross-Modal Gaussian Splatting
Ziyi Wang, Yanran Zhang, Jie Zhou et al.
GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
Jinfeng Liu, Lingtong Kong, Bo Li et al.
4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models
Wanhua Li, Renping Zhou, Jiawei Zhou et al.
GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang, Wenqi Jia, Wei Niu et al.
Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views
Jiang Wu, Rui Li, Yu Zhu et al.
Efficient Decoupled Feature 3D Gaussian Splatting via Hierarchical Compression
Zhenqi Dai, Ting Liu, Yanning Zhang
DepthSplat: Connecting Gaussian Splatting and Depth
Haofei Xu, Songyou Peng, Fangjinhua Wang et al.
ReasonGrounder: LVLM-Guided Hierarchical Feature Splatting for Open-Vocabulary 3D Visual Grounding and Reasoning
Zhenyang Liu, Yikai Wang, Sixiao Zheng et al.
ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splatting
Junfu Guo, Yu Xin, Gaoyi Liu et al.
EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
Dong In Lee, Hyeongcheol Park, Jiyoung Seo et al.
S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting
Yecong Wan, Mingwen Shao, Yuanshuo Cheng et al.
iG-6DoF: Model-free 6DoF Pose Estimation for Unseen Object via Iterative 3D Gaussian Splatting
Tuo Cao, Fei Luo, Jiongming Qin et al.
NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting
Yulong Zheng, Zicheng Jiang, Shengfeng He et al.
Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting
Shu-Wei Lu, Yi-Hsuan Tsai, Yi-Ting Chen
WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments
Jianhao Zheng, Zihan Zhu, Valentin Bieri et al.
HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
Jingyu Lin, Jiaqi Gu, Lubin Fan et al.
GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
Yuxuan Mu, Xinxin Zuo, Chuan Guo et al.