Papers
422 papers found
Improving Gaussian Splatting with Localized Points Management
Haosen Yang, Chenhao Zhang, Wenqing Wang et al.
DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery
Jiadong Tang, Yu Gao, Dianyi Yang et al.
IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera
Jian Huang, Chengrui Dong, Xuanhua Chen et al.
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds
Youyu Chen, Junjun Jiang, Kui Jiang et al.
NTR-Gaussian: Nighttime Dynamic Thermal Reconstruction with 4D Gaussian Splatting Based on Thermodynamics
Kun Yang, Yuxiang Liu, Zeyu Cui et al.
OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities
Suyoung Lee, Jaeyoung Chung, Kihoon Kim et al.
Generative Gaussian Splatting for Unbounded 3D City Generation
Haozhe Xie, Zhaoxi Chen, Fangzhou Hong et al.
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
Seungjun Lee, Gim Hee Lee
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin et al.
From Sparse to Dense: Camera Relocalization with Scene-Specific Detector from Feature Gaussian Splatting
Zhiwei Huang, Hailin Yu, Yichun Shentu et al.
EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis
Sheng Miao, Jiaxin Huang, Dongfeng Bai et al.
DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting
Hyunwoo Park, Gun Ryu, Wonjun Kim
Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes
Lihan Jiang, Kerui Ren, Mulin Yu et al.
IndoorGS: Geometric Cues Guided Gaussian Splatting for Indoor Scene Reconstruction
Cong Ruan, Yuesong Wang, Tao Guan et al.
Ref-GS: Directional Factorization for 2D Gaussian Splatting
Youjia Zhang, Anpei Chen, Yumin Wan et al.
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
Hanxiao Sun, Yupeng Gao, Jin Xie et al.
DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting
Liao Shen, Tianqi Liu, Huiqiang Sun et al.
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
Hyojun Go, Byeongjun Park, Jiho Jang et al.
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
Alex Hanson, Allen Tu, Vasu Singla et al.
GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting
Shujuan Li, Yu-Shen Liu, Zhizhong Han
Steepest Descent Density Control for Compact 3D Gaussian Splatting
Peihao Wang, Yuehao Wang, Dilin Wang et al.
USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting
Kang Chen, Jiyuan Zhang, Zecheng Hao et al.
DirectTriGS: Triplane-based Gaussian Splatting Field Representation for 3D Generation
Xiaoliang Ju, Hongsheng Li
HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting
Xinpeng Liu, Zeyi Huang, Fumio Okura et al.
Deformable Radial Kernel Splatting
Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun et al.