Game AI
1,846 papers
Papers per year
9
6
1
4
4
8
6
10
13
17
14
75
78
157
188
212
234
250
265
188
107
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Papers
KuiLeiXi: a Chinese Open-Ended Text Adventure Game
ACL 2021
Large-Scale Multi-Agent Deep FBSDEs
ICML 2021
Last-iterate Convergence in Extensive-Form Games
NeurIPS 2021
Last iterate convergence in no-regret learning: constrained min-max optimization for convex-concave landscapes
AISTATS 2021
Last Round Convergence and No-Dynamic Regret in Asymmetric Repeated Games
ALT 2021
Learning A Minimax Optimizer: A Pilot Study
ICLR 2021
Learning Diverse Policies in MOBA Games via Macro-Goals
NeurIPS 2021
Learning Game-Theoretic Models of Multiagent Trajectories Using Implicit Layers
AAAI 2021
Learning in Matrix Games can be Arbitrarily Complex
COLT 2021
Learning in Multi-Player Stochastic Games
UAI 2021
Learning in Multi-Stage Decentralized Matching Markets
NeurIPS 2021
Learning Optimal Auctions with Correlated Valuations from Samples
ICML 2021
Learning to Stop: Dynamic Simulation Monte-Carlo Tree Search
AAAI 2021
Learning While Playing in Mean-Field Games: Convergence and Optimality
ICML 2021
LOA: Logical Optimal Actions for Text-based Interaction Games
ACL 2021
Making Paper Reviewing Robust to Bid Manipulation Attacks
ICML 2021
Market-Based Explanations of Collective Decisions
AAAI 2021
Matrix games with bandit feedback
UAI 2021
Mean Field Equilibrium in Multi-Armed Bandit Game with Continuous Reward
IJCAI 2021
Mechanism Design for Facility Location Problems: A Survey
IJCAI 2021
ME-MCTS: Online Generalization by Combining Multiple Value Estimators
IJCAI 2021
Mixed Nash Equilibria in the Adversarial Examples Game
ICML 2021
Modeling Expert Knowledge in a Heuristic-Based Gin Rummy Agent
AAAI 2021
Modeling Precomputation In Games Played Under Computational Constraints
IJCAI 2021
Modelling Behavioural Diversity for Learning in Open-Ended Games
ICML 2021