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Game AI

1,846 papers

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Papers

KuiLeiXi: a Chinese Open-Ended Text Adventure Game ACL 2021 Large-Scale Multi-Agent Deep FBSDEs ICML 2021 Last-iterate Convergence in Extensive-Form Games NeurIPS 2021 Last iterate convergence in no-regret learning: constrained min-max optimization for convex-concave landscapes AISTATS 2021 Last Round Convergence and No-Dynamic Regret in Asymmetric Repeated Games ALT 2021 Learning A Minimax Optimizer: A Pilot Study ICLR 2021 Learning Diverse Policies in MOBA Games via Macro-Goals NeurIPS 2021 Learning Game-Theoretic Models of Multiagent Trajectories Using Implicit Layers AAAI 2021 Learning in Matrix Games can be Arbitrarily Complex COLT 2021 Learning in Multi-Player Stochastic Games UAI 2021 Learning in Multi-Stage Decentralized Matching Markets NeurIPS 2021 Learning Optimal Auctions with Correlated Valuations from Samples ICML 2021 Learning to Stop: Dynamic Simulation Monte-Carlo Tree Search AAAI 2021 Learning While Playing in Mean-Field Games: Convergence and Optimality ICML 2021 LOA: Logical Optimal Actions for Text-based Interaction Games ACL 2021 Making Paper Reviewing Robust to Bid Manipulation Attacks ICML 2021 Market-Based Explanations of Collective Decisions AAAI 2021 Matrix games with bandit feedback UAI 2021 Mean Field Equilibrium in Multi-Armed Bandit Game with Continuous Reward IJCAI 2021 Mechanism Design for Facility Location Problems: A Survey IJCAI 2021 ME-MCTS: Online Generalization by Combining Multiple Value Estimators IJCAI 2021 Mixed Nash Equilibria in the Adversarial Examples Game ICML 2021 Modeling Expert Knowledge in a Heuristic-Based Gin Rummy Agent AAAI 2021 Modeling Precomputation In Games Played Under Computational Constraints IJCAI 2021 Modelling Behavioural Diversity for Learning in Open-Ended Games ICML 2021