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Game AI

1,846 papers

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Papers

Monte-Carlo Planning and Learning with Language Action Value Estimates ICLR 2021 Monte Carlo Tree Search With Iteratively Refining State Abstractions NeurIPS 2021 Multi-Agent Abstract Argumentation Frameworks With Incomplete Knowledge of Attacks IJCAI 2021 Multi-Agent Training beyond Zero-Sum with Correlated Equilibrium Meta-Solvers ICML 2021 Multi-Party Campaigning AAAI 2021 Multi-Scale Games: Representing and Solving Games on Networks with Group Structure AAAI 2021 Nash Welfare in the Facility Location Problem IJCAI 2021 Near-Optimal No-Regret Learning in General Games NeurIPS 2021 No-Press Diplomacy from Scratch NeurIPS 2021 On Characterizing GAN Convergence Through Proximal Duality Gap ICML 2021 On Fair and Efficient Allocations of Indivisible Goods AAAI 2021 Online Learning in Periodic Zero-Sum Games NeurIPS 2021 Online Learning with Simple Predictors and a Combinatorial Characterization of Minimax in 0/1 Games COLT 2021 Online Market Equilibrium with Application to Fair Division NeurIPS 2021 Online Optimization in Games via Control Theory: Connecting Regret, Passivity and Poincaré Recurrence ICML 2021 Online Posted Pricing with Unknown Time-Discounted Valuations AAAI 2021 On the Approximation of Nash Equilibria in Sparse Win-Lose Multi-player Games AAAI 2021 On the Rate of Convergence of Regularized Learning in Games: From Bandits and Uncertainty to Optimism and Beyond NeurIPS 2021 On the Relationship between Zipf’s Law of Abbreviation and Interfering Noise in Emergent Languages ACL 2021 On the Suboptimality of Negative Momentum for Minimax Optimization AISTATS 2021 Opponent Hand Estimation in Gin Rummy Using Deep Neural Networks and Heuristic Strategies AAAI 2021 Opponent Hand Estimation in the Game of Gin Rummy AAAI 2021 Persistence of Anti-vaccine Sentiment in Social Networks Through Strategic Interactions AAAI 2021 PettingZoo: Gym for Multi-Agent Reinforcement Learning NeurIPS 2021 Picking Sequences and Monotonicity in Weighted Fair Division IJCAI 2021