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Game AI

1,846 papers

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Papers

Interactive Fiction Games: A Colossal Adventure AAAI 2020 Internal and external pressures on language emergence: least effort, object constancy and frequency EMNLP 2020 Intrinsic Reward Driven Imitation Learning via Generative Model ICML 2020 Invariant Risk Minimization Games ICML 2020 Inverse Reinforcement Learning for Team Sports: Valuing Actions and Players IJCAI 2020 It Takes Two to Lie: One to Lie, and One to Listen ACL 2020 Joint Policy Search for Multi-agent Collaboration with Imperfect Information NeurIPS 2020 Keep CALM and Explore: Language Models for Action Generation in Text-based Games EMNLP 2020 Learning Calibratable Policies using Programmatic Style-Consistency ICML 2020 Learning Quadratic Games on Networks ICML 2020 Learning Strategy-Aware Linear Classifiers NeurIPS 2020 Learning to Play Sequential Games versus Unknown Opponents NeurIPS 2020 Learning Utilities and Equilibria in Non-Truthful Auctions NeurIPS 2020 Lifting Preferences over Alternatives to Preferences over Sets of Alternatives: The Complexity of Recognizing Desirable Families of Sets AAAI 2020 Limitations of Incentive Compatibility on Discrete Type Spaces AAAI 2020 Low-Variance and Zero-Variance Baselines for Extensive-Form Games ICML 2020 Market Manipulation: An Adversarial Learning Framework for Detection and Evasion IJCAI 2020 Mastering Complex Control in MOBA Games with Deep Reinforcement Learning AAAI 2020 Maximizing Welfare with Incentive-Aware Evaluation Mechanisms IJCAI 2020 Maximum Nash Welfare and Other Stories About EFX IJCAI 2020 Mechanism Design for School Choice with Soft Diversity Constraints IJCAI 2020 Mechanism Design with Predicted Task Revenue for Bike Sharing Systems AAAI 2020 Mechanism Design with Uncertainty IJCAI 2020 Model and Reinforcement Learning for Markov Games with Risk Preferences AAAI 2020 Modelling Bounded Rationality in Multi-Agent Interactions by Generalized Recursive Reasoning IJCAI 2020