Game AI
1,846 papers
Papers per year
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6
1
4
4
8
6
10
13
17
14
75
78
157
188
212
234
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265
188
107
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Papers
Interactive Fiction Games: A Colossal Adventure
AAAI 2020
Internal and external pressures on language emergence: least effort, object constancy and frequency
EMNLP 2020
Intrinsic Reward Driven Imitation Learning via Generative Model
ICML 2020
Invariant Risk Minimization Games
ICML 2020
Inverse Reinforcement Learning for Team Sports: Valuing Actions and Players
IJCAI 2020
It Takes Two to Lie: One to Lie, and One to Listen
ACL 2020
Joint Policy Search for Multi-agent Collaboration with Imperfect Information
NeurIPS 2020
Keep CALM and Explore: Language Models for Action Generation in Text-based Games
EMNLP 2020
Learning Calibratable Policies using Programmatic Style-Consistency
ICML 2020
Learning Quadratic Games on Networks
ICML 2020
Learning Strategy-Aware Linear Classifiers
NeurIPS 2020
Learning to Play Sequential Games versus Unknown Opponents
NeurIPS 2020
Learning Utilities and Equilibria in Non-Truthful Auctions
NeurIPS 2020
Lifting Preferences over Alternatives to Preferences over Sets of Alternatives: The Complexity of Recognizing Desirable Families of Sets
AAAI 2020
Limitations of Incentive Compatibility on Discrete Type Spaces
AAAI 2020
Low-Variance and Zero-Variance Baselines for Extensive-Form Games
ICML 2020
Market Manipulation: An Adversarial Learning Framework for Detection and Evasion
IJCAI 2020
Mastering Complex Control in MOBA Games with Deep Reinforcement Learning
AAAI 2020
Maximizing Welfare with Incentive-Aware Evaluation Mechanisms
IJCAI 2020
Maximum Nash Welfare and Other Stories About EFX
IJCAI 2020
Mechanism Design for School Choice with Soft Diversity Constraints
IJCAI 2020
Mechanism Design with Predicted Task Revenue for Bike Sharing Systems
AAAI 2020
Mechanism Design with Uncertainty
IJCAI 2020
Model and Reinforcement Learning for Markov Games with Risk Preferences
AAAI 2020
Modelling Bounded Rationality in Multi-Agent Interactions by Generalized Recursive Reasoning
IJCAI 2020