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Game AI

1,846 papers

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Papers

Predicting deliberative outcomes ICML 2020 Preference learning along multiple criteria: A game-theoretic perspective NeurIPS 2020 Prophet Inequalities for Bayesian Persuasion IJCAI 2020 R2-B2: Recursive Reasoning-Based Bayesian Optimization for No-Regret Learning in Games ICML 2020 Randomization matters How to defend against strong adversarial attacks ICML 2020 Real-Time Optimisation for Online Learning in Auctions ICML 2020 Real World Games Look Like Spinning Tops NeurIPS 2020 Reinforcement Mechanism Design: With Applications to Dynamic Pricing in Sponsored Search Auctions AAAI 2020 Repeated Multimarket Contact with Private Monitoring: A Belief-Free Approach AAAI 2020 RL-Duet: Online Music Accompaniment Generation Using Deep Reinforcement Learning AAAI 2020 Robust Market Equilibria with Uncertain Preferences AAAI 2020 Robust Market Making via Adversarial Reinforcement Learning IJCAI 2020 Robust Pricing in Dynamic Mechanism Design ICML 2020 Robust Stackelberg buyers in repeated auctions AISTATS 2020 Safe Motion Planning for Autonomous Driving using an Adversarial Road Model RSS 2020 Selecting Voting Locations for Fun and Profit IJCAI 2020 Selfish Robustness and Equilibria in Multi-Player Bandits COLT 2020 Shapley Q-Value: A Local Reward Approach to Solve Global Reward Games AAAI 2020 Sharp Thresholds of the Information Cascade Fragility Under a Mismatched Model AISTATS 2020 Small Nash Equilibrium Certificates in Very Large Games NeurIPS 2020 Solving Discounted Stochastic Two-Player Games with Near-Optimal Time and Sample Complexity AISTATS 2020 Solving Online Threat Screening Games using Constrained Action Space Reinforcement Learning AAAI 2020 Solving Sequential Text Classification as Board-Game Playing AAAI 2020 Sparsified Linear Programming for Zero-Sum Equilibrium Finding ICML 2020 Stochastic Regret Minimization in Extensive-Form Games ICML 2020