Game AI
1,846 papers
Papers per year
9
6
1
4
4
8
6
10
13
17
14
75
78
157
188
212
234
250
265
188
107
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Papers
Predicting deliberative outcomes
ICML 2020
Preference learning along multiple criteria: A game-theoretic perspective
NeurIPS 2020
Prophet Inequalities for Bayesian Persuasion
IJCAI 2020
R2-B2: Recursive Reasoning-Based Bayesian Optimization for No-Regret Learning in Games
ICML 2020
Randomization matters How to defend against strong adversarial attacks
ICML 2020
Real-Time Optimisation for Online Learning in Auctions
ICML 2020
Real World Games Look Like Spinning Tops
NeurIPS 2020
Reinforcement Mechanism Design: With Applications to Dynamic Pricing in Sponsored Search Auctions
AAAI 2020
Repeated Multimarket Contact with Private Monitoring: A Belief-Free Approach
AAAI 2020
RL-Duet: Online Music Accompaniment Generation Using Deep Reinforcement Learning
AAAI 2020
Robust Market Equilibria with Uncertain Preferences
AAAI 2020
Robust Market Making via Adversarial Reinforcement Learning
IJCAI 2020
Robust Pricing in Dynamic Mechanism Design
ICML 2020
Robust Stackelberg buyers in repeated auctions
AISTATS 2020
Safe Motion Planning for Autonomous Driving using an Adversarial Road Model
RSS 2020
Selecting Voting Locations for Fun and Profit
IJCAI 2020
Selfish Robustness and Equilibria in Multi-Player Bandits
COLT 2020
Shapley Q-Value: A Local Reward Approach to Solve Global Reward Games
AAAI 2020
Sharp Thresholds of the Information Cascade Fragility Under a Mismatched Model
AISTATS 2020
Small Nash Equilibrium Certificates in Very Large Games
NeurIPS 2020
Solving Discounted Stochastic Two-Player Games with Near-Optimal Time and Sample Complexity
AISTATS 2020
Solving Online Threat Screening Games using Constrained Action Space Reinforcement Learning
AAAI 2020
Solving Sequential Text Classification as Board-Game Playing
AAAI 2020
Sparsified Linear Programming for Zero-Sum Equilibrium Finding
ICML 2020
Stochastic Regret Minimization in Extensive-Form Games
ICML 2020