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Game AI

1,846 papers

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Papers

Operationalizing Operational Logics: Semiotic Knowledge Representations for Interactive Systems IJCAI 2017 Pessimistic Leader-Follower Equilibria with Multiple Followers IJCAI 2017 Player Movement Models for Video Game Level Generation IJCAI 2017 Playing Repeated Network Interdiction Games with Semi-Bandit Feedback IJCAI 2017 Posted Pricing sans Discrimination IJCAI 2017 Pure Nash Equilibria in Online Fair Division IJCAI 2017 Rationalisation of Profiles of Abstract Argumentation Frameworks: Extended Abstract IJCAI 2017 Real-Time Bidding with Side Information NeurIPS 2017 Real-Time Navigation in Classical Platform Games via Skill Reuse IJCAI 2017 Reduced Space and Faster Convergence in Imperfect-Information Games via Pruning ICML 2017 Regret Minimization in Behaviorally-Constrained Zero-Sum Games ICML 2017 Reinforcement mechanism design IJCAI 2017 Safe and Nested Subgame Solving for Imperfect-Information Games NeurIPS 2017 Smoothing Method for Approximate Extensive-Form Perfect Equilibrium IJCAI 2017 Social Pressure in Opinion Games IJCAI 2017 Stratified Strategy Selection for Unit Control in Real-Time Strategy Games IJCAI 2017 Structured Best Arm Identification with Fixed Confidence ALT 2017 Super-Human AI for Strategic Reasoning: Beating Top Pros in Heads-Up No-Limit Texas Hold'em IJCAI 2017 Synchronisation Games on Hypergraphs IJCAI 2017 Tactics of Adversarial Attack on Deep Reinforcement Learning Agents IJCAI 2017 The Ceteris Paribus Structure of Logics of Game Forms (Extended Abstract) IJCAI 2017 The Condorcet Principle for Multiwinner Elections: From Shortlisting to Proportionality IJCAI 2017 The Minds of Many: Opponent Modeling in a Stochastic Game IJCAI 2017 The Tractability of the Shapley Value over Bounded Treewidth Matching Games IJCAI 2017 Thinking Fast and Slow with Deep Learning and Tree Search NeurIPS 2017