Daniel Hennes
6 papers · 2015–2025 · 3 venues · across top CS/AI venues
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Achievements
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🌍
Conference Polyglot · Bronze
🏃
Academic Marathon · Half
🌉
Interdisciplinary Bridge · Silver
🗺️
Taxonomy Completionist
(13)
🐣
Hot Topic Early Bird
Top co-authors
Research topics
Keywords
game theory
(3)
nash equilibrium
(2)
monte carlo tree search
(2)
policy gradient
(1)
in-context learning
(1)
imperfect information
(1)
value function
(1)
policy iteration
(1)
multi-agent learning
(1)
mirror descent
(1)
zero-sum game
(1)
opponent modeling
(1)
conditional model
(1)
sequential game
(1)
transition function
(1)
fictitious play
(1)
mirror ascent
(1)
population-based training
(1)
best response
(1)
policy population
(1)
Papers
Combining Deep Reinforcement Learning and Search with Generative Models for Game-Theoretic Opponent Modeling
IJCAI 2025
Mastering Board Games by External and Internal Planning with Language Models
ICML 2025
NeuPL: Neural Population Learning
ICLR 2022
A Generalized Training Approach for Multiagent Learning
ICLR 2020
Fast computation of Nash Equilibria in Imperfect Information Games
ICML 2020
Interplanetary Trajectory Planning with Monte Carlo Tree Search
IJCAI 2015