Paul Muller
4 papers · 2020–2025 · 3 venues · across top CS/AI venues
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Achievements
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🌍
Conference Polyglot · Bronze
🏃
Academic Marathon · Sprint
🌉
Interdisciplinary Bridge · Silver
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Research topics
Keywords
game theory
(3)
multi-agent system
(2)
deep reinforcement learning
(2)
bayesian inference
(1)
nash equilibrium
(1)
policy iteration
(1)
multi-agent learning
(1)
online mirror descent
(1)
monte carlo tree search
(1)
extensive-form game
(1)
correlated equilibrium
(1)
opponent modeling
(1)
mean field game
(1)
model-free learning
(1)
fictitious play
(1)
general-sum game
(1)
population-based training
(1)
n-player game
(1)
neural network
(1)
policy-spaced response oracle
(1)
Papers
Combining Deep Reinforcement Learning and Search with Generative Models for Game-Theoretic Opponent Modeling
IJCAI 2025
Scalable Deep Reinforcement Learning Algorithms for Mean Field Games
ICML 2022
Multi-Agent Training beyond Zero-Sum with Correlated Equilibrium Meta-Solvers
ICML 2021
A Generalized Training Approach for Multiagent Learning
ICLR 2020