Co-occurring keywords · papers mentioning both
Papers
Using Planning for Automated Testing of Video Games
IJCAI 2025
Ontologically Faithful Generation of Non-Player Character Dialogues
EMNLP 2024
Learning Adaptive Game Soundtrack Control
AAAI 2023
Playable Video Generation
CVPR 2021
The Computational Complexity of Angry Birds (Extended Abstract)
IJCAI 2020
Free Supervision From Video Games
CVPR 2018
Investigating Human Priors for Playing Video Games
ICML 2018
Game Engine Learning from Video
IJCAI 2017
The Magic Stone: A Video Game to Improve Communication Skills of People with Intellectual Disabilities
Interspeech 2016