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3d environment

21 papers

Papers

Beyond the Destination: A Novel Benchmark for Exploration-Aware Embodied Question Answering ICCV 2025 Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments ICML 2025 NUMINA: A Natural Understanding Benchmark for Multi-dimensional Intelligence and Numerical Reasoning Abilities EMNLP 2025 LEGENT: Open Platform for Embodied Agents ACL 2024 MultiPLY: A Multisensory Object-Centric Embodied Large Language Model in 3D World CVPR 2024 OPUS: Occupancy Prediction Using a Sparse Set NeurIPS 2024 Renderable Neural Radiance Map for Visual Navigation CVPR 2023 Subequivariant Graph Reinforcement Learning in 3D Environments ICML 2023 Finding Fallen Objects via Asynchronous Audio-Visual Integration CVPR 2022 Towards Real-World Navigation With Deep Differentiable Planners CVPR 2022 Embodied Visual Active Learning for Semantic Segmentation AAAI 2021 Navigation Turing Test (NTT): Learning to Evaluate Human-Like Navigation ICML 2021 PanGEA: The Panoramic Graph Environment Annotation Toolkit NAACL 2021 Reinforcement Learning for Sparse-Reward Object-Interaction Tasks in a First-person Simulated 3D Environment IJCAI 2021 Structured Scene Memory for Vision-Language Navigation CVPR 2021 TARE: A Hierarchical Framework for Efficiently Exploring Complex 3D Environments RSS 2021 Active World Model Learning with Progress Curiosity ICML 2020 Environmental drivers of systematicity and generalization in a situated agent ICLR 2020 Where Are You? Localization from Embodied Dialog EMNLP 2020 Geometry of 3D Environments and Sum of Squares Polynomials RSS 2017 Control of Memory, Active Perception, and Action in Minecraft ICML 2016