Weipeng Xu
21 papers · 2015–2025 · 5 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
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πΊοΈ Taxonomy Completionist (35) π Academic Marathon Β· Half π Conference Polyglot Β· Silver π Interdisciplinary Bridge Β· Silver π£ Hot Topic Early Bird
π€
Dynamic Duo
(11)
π
Keyword Champion
(2)
π§
Keyword Pioneer
π
Renaissance Researcher
(6)
π₯
Unstoppable Β· Bronze
β‘
Prolific Year Β· Productive
π
Conference Pioneer
π
Century Club Β· Bronze
π
Trend Setter
ποΈ
Keyword Collector
(107)
Venues
Top co-authors
Research topics
Computer Vision
(13)
Analysis
(12)
Domain-Specific
(8)
Deep Learning
(7)
Artificial Intelligence
(4)
Machine Learning
(4)
Robotics
(4)
Capabilities
(4)
Core AI
(4)
Learning Types Β· Deep Learning
(4)
Learning Types Β· Machine Learning
(4)
Reinforcement Learning
(2)
Architectures
(2)
Processing
(2)
Computer Science
(1)
Keywords
3d reconstruction
(4)
pose estimation
(4)
motion capture
(4)
3d human pose estimation
(3)
fisheye camera
(3)
monocular capture
(2)
motion imitation
(2)
humanoid control
(2)
mesh reconstruction
(2)
shape estimation
(2)
monocular vision
(2)
egocentric pose estimation
(2)
human pose estimation
(2)
reinforcement learning
(2)
egocentric vision
(2)
weak supervision
(2)
3d pose estimation
(2)
human motion
(2)
neural network
(2)
monocular depth estimation
(1)
Papers
REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioning
CVPR 2025
3D Hand Sequence Recovery from Real Blurry Images and Event Stream
ECCV 2024
Authentic Hand Avatar from a Phone Scan via Universal Hand Model
CVPR 2024
Omnigrasp: Grasping Diverse Objects with Simulated Humanoids
NeurIPS 2024
Real-Time Simulated Avatar from Head-Mounted Sensors
CVPR 2024
Universal Humanoid Motion Representations for Physics-Based Control
ICLR 2024
A Dataset of Relighted 3D Interacting Hands
NeurIPS 2023
Perpetual Humanoid Control for Real-time Simulated Avatars
ICCV 2023
Scene-Aware Egocentric 3D Human Pose Estimation
CVPR 2023
Estimating Egocentric 3D Human Pose in the Wild With External Weak Supervision
CVPR 2022
HULC: 3D HUman Motion Capture with Pose Manifold SampLing and Dense Contact Guidance
ECCV 2022
Estimating Egocentric 3D Human Pose in Global Space
ICCV 2021
Revitalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation
ICCV 2021
DeepCap: Monocular Human Performance Capture Using Weak Supervision
CVPR 2020
EventCap: Monocular 3D Capture of High-Speed Human Motions Using an Event Camera
CVPR 2020
Monocular Real-Time Hand Shape and Motion Capture Using Multi-Modal Data
CVPR 2020
Neural Re-Rendering of Humans from a Single Image
ECCV 2020
In the Wild Human Pose Estimation Using Explicit 2D Features and Intermediate 3D Representations
CVPR 2019
A Hybrid Model for Identity Obfuscation by Face Replacement
ECCV 2018
Video Based Reconstruction of 3D People Models
CVPR 2018
Deformable 3D Fusion: From Partial Dynamic 3D Observations to Complete 4D Models
ICCV 2015