Guy Lever
12 papers · 2008–2024 · 6 venues · across top CS/AI venues
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Achievements
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πΊοΈ Taxonomy Completionist (30) π Academic Marathon Β· Full π Conference Polyglot Β· Silver π Interdisciplinary Bridge Β· Gold π£ Hot Topic Early Bird
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Topic Evolution
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Keyword Champion
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Keyword Pioneer
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Keyword Collector
(66)
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Renaissance Researcher
(6)
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Century Club Β· Bronze
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Research topics
Machine Learning
(7)
Reinforcement Learning
(7)
Methods
(7)
Artificial Intelligence
(5)
Core AI
(5)
Core Methods
(4)
Learning Types
(4)
Optimization & Theory
(4)
Mathematics & Optimization
(3)
Applications
(3)
Optimization
(3)
Deep Learning
(2)
Computer Science
(1)
Knowledge & Reasoning
(1)
Robotics
(1)
Keywords
game theory
(3)
population-based training
(2)
cluster structure
(2)
semi-supervised learning
(2)
kernel methods
(2)
markov decision process
(2)
online learning
(1)
graph prediction
(1)
representation learning
(1)
graph theory
(1)
transductive learning
(1)
gradient-based optimization
(1)
egocentric vision
(1)
active perception
(1)
reinforcement learning
(1)
natural gradient
(1)
agent communication
(1)
graph structure
(1)
nash equilibrium
(1)
policy optimization
(1)
Papers
Generative Adversarial Equilibrium Solvers
ICLR 2024
Learning Robot Soccer from Egocentric Vision with Deep Reinforcement Learning
CoRL 2024
Replay across Experiments: A Natural Extension of Off-Policy RL
ICLR 2024
A Generalized Training Approach for Multiagent Learning
ICLR 2020
Biases for Emergent Communication in Multi-agent Reinforcement Learning
NeurIPS 2019
Emergent Coordination Through Competition
ICLR 2019
Approximate Newton Methods for Policy Search in Markov Decision Processes
JMLR 2016
Modelling Policies in MDPs in Reproducing Kernel Hilbert Space
AISTATS 2015
Deterministic Policy Gradient Algorithms
ICML 2014
Data dependent kernels in nearly-linear time
AISTATS 2012
Relating Function Class Complexity and Cluster Structure in the Function Domain with Applications to Transduction
AISTATS 2010
Online Prediction on Large Diameter Graphs
NeurIPS 2008