Brennan Shacklett
5 papers · 2017–2025 · 4 conferences · across top CS/AI conferences
Achievements
Jump to papers ↓+3 more ↓ Show less ↑
π Conference Polyglot (4) π Academic Marathon (8) π Renaissance Researcher (5) π Interdisciplinary Bridge πΊοΈ Taxonomy Completionist (10)
π§
Keyword Pioneer
π£
Hot Topic Early Bird
π
Cross-Pollinator
(15)
Conferences
ICLR (2)
CVPR (1)
ICML (1)
NSDI (1)
Top co-authors
Keywords
reinforcement learning
(1)
object goal navigation
(1)
3d scene understanding
(1)
embodied ai
(1)
parallel computing
(1)
zero-shot generalization
(1)
embodied agent
(1)
parallel computation
(1)
video processing
(1)
low latency
(1)
synthetic dataset
(1)
3d simulation
(1)
video encoding
(1)
egocentric observation
(1)
simulation acceleration
(1)
zero shot generalization
(1)
cloud function
(1)
fine-grained parallelism
(1)
functional programming
(1)
Papers
GPUDrive: Data-driven, multi-agent driving simulation at 1 million FPS
ICLR 2025
Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation
CVPR 2024
Large Batch Simulation for Deep Reinforcement Learning
ICLR 2021
Megaverse: Simulating Embodied Agents at One Million Experiences per Second
ICML 2021
Encoding, Fast and Slow: Low-Latency Video Processing Using Thousands of Tiny Threads
NSDI 2017