Tengyu Liu
15 papers · 2022–2025 · 5 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
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π Interdisciplinary Bridge Β· Silver πΊοΈ Taxonomy Completionist (34) π Conference Polyglot Β· Silver π£ Hot Topic Early Bird π€ Dynamic Duo (14)
π
Renaissance Researcher
(5)
β‘
Prolific Year Β· Productive
π
Century Club Β· Bronze
ποΈ
Keyword Collector
(80)
Venues
Top co-authors
Research topics
Artificial Intelligence
(10)
Core AI
(9)
Computer Vision
(7)
Deep Learning
(6)
Robotics
(6)
Analysis
(5)
Capabilities
(5)
Machine Learning
(4)
Generation
(4)
Learning Types Β· Machine Learning
(4)
Models
(4)
Learning Types Β· Deep Learning
(3)
Reinforcement Learning
(2)
Applications
(2)
Computer Science
(1)
Keywords
diffusion model
(4)
motion synthesis
(3)
3d scene understanding
(3)
motion planning
(2)
scene-aware generation
(2)
human-object interaction
(2)
autoregressive model
(2)
robotic manipulation
(2)
human motion generation
(2)
physical skill
(2)
3d scene
(2)
imitation learning
(2)
point cloud
(1)
natural language generation
(1)
dexterous grasping
(1)
data augmentation
(1)
sim-to-real transfer
(1)
reinforcement learning
(1)
hierarchical planning
(1)
embodied ai
(1)
Papers
CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks
CoRL 2025
ControlVLA: Few-shot Object-centric Adaptation for Pre-trained Vision-Language-Action Models
CoRL 2025
Dynamic Motion Blending for Versatile Motion Editing
CVPR 2025
GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill
CVPR 2025
ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning
CVPR 2025
METASCENES: Towards Automated Replica Creation for Real-world 3D Scans
CVPR 2025
PrimHOI: Compositional Human-Object Interaction via Reusable Primitives
ICCV 2025
AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents
CVPR 2024
Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance
CVPR 2024
Scaling Up Dynamic Human-Scene Interaction Modeling
CVPR 2024
SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding
ECCV 2024
Diffusion-Based Generation, Optimization, and Planning in 3D Scenes
CVPR 2023
Full-Body Articulated Human-Object Interaction
ICCV 2023
UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy
CVPR 2023
HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes
NeurIPS 2022