Eric Kolve
9 papers · 2017–2022 · 6 venues · across top CS/AI venues
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Achievements
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π Conference Polyglot Β· Silver π Academic Marathon Β· Sprint π Interdisciplinary Bridge Β· Gold πΊοΈ Taxonomy Completionist (20) π£ Hot Topic Early Bird
π
Renaissance Researcher
(5)
Top co-authors
Research topics
Artificial Intelligence
(5)
Deep Learning
(5)
Core AI Β· Artificial Intelligence
(5)
Computer Vision
(4)
Learning Types
(3)
Machine Learning
(2)
Computer Science
(1)
Natural Language Processing
(1)
Robotics
(1)
Application Areas
(1)
Applications
(1)
Architectures
(1)
Core AI Β· Computer Vision
(1)
Domain-Specific
(1)
Generation
(1)
Keywords
embodied ai
(3)
visual navigation
(2)
reinforcement learning
(1)
robotic manipulation
(1)
domain adaptation
(1)
computer vision
(1)
visual reasoning
(1)
language model
(1)
multi-agent collaboration
(1)
agent navigation
(1)
egocentric vision
(1)
procedural generation
(1)
object manipulation
(1)
collaborative learning
(1)
zero-shot learning
(1)
game ai
(1)
embodied agent
(1)
long-horizon planning
(1)
representation learning
(1)
motion planning
(1)
Papers
ποΈ ProcTHOR: Large-Scale Embodied AI Using Procedural Generation
NeurIPS 2022
Webly Supervised Concept Expansion for General Purpose Vision Models
ECCV 2022
Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text
EMNLP 2021
Learning Generalizable Visual Representations via Interactive Gameplay
ICLR 2021
ManipulaTHOR: A Framework for Visual Object Manipulation
CVPR 2021
A Cordial Sync: Going Beyond Marginal Policies for Multi-Agent Embodied Tasks
ECCV 2020
RoboTHOR: An Open Simulation-to-Real Embodied AI Platform
CVPR 2020
Two Body Problem: Collaborative Visual Task Completion
CVPR 2019
Visual Semantic Planning Using Deep Successor Representations
ICCV 2017